Glitch

This is the first MMO I’ve played that involves absolutely no combat (unless you count splanking), and while it certainly succeeds in being quirky and imaginative (nibbling pigs and milking butterflies, anyone?), what seems to appeal—at least to me—is the good ol’ casual farming aspect.  In this case, quite literally—the proud owner of a new, modern, 3-storey house with 28 (count them!) crop gardening plots, I find that I derive the greatest satisfaction from sowing seeds and watering the garden, then pottering about doing random things and returning a few hours later to find crops ready for harvest.  As another player put it to me, it’s the satisfaction of something come to fruition rather quickly.  Bonus points because it’s food.  Om nom nom.

I understand that this style of gameplay doesn’t appeal to everyone—in fact, T has already, based purely on my description of it, declared a rather resolute lack of interest in the game, probably because it involves too much resource gathering and not enough cars and/or guns.  I am myself a great fan of shooters, but I find this odd little game is quite a nice way to pass time while watching shows and waiting for certain other games to launch.

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~ by pilotperson on 3 December 11.

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